Guy Robinson Photographer
Client: Guy Robinson Agency: Flightless This simple and elegant photography portfolio site is updatable via an XML back-end. Roles within a team: Interface design Flash development
View ArticleFoodAim game
Client: Life Education Trust Agency: SymbioAgency Targetted at 6-12 year olds, this game was designed to make learning the food pyramid fun. Features illustration by Nikki Robinson. Roles: Game...
View ArticleOnionSkin Animation Exhibit
Client: McWane Science Center Designed to be part of the museum’s new ‘Science Works’ attraction, this touch-screen exhibit lets visitors create their own cell-based animation and save it to show...
View ArticleSudoku Holidays
Client: Maris Hotels This game was designed to attract beginners and experts of Sudoku to the Maris Hotels site, and expose them to the Crete hotel chain’s large offering. Players are encouraged to...
View ArticleSearch Engine Smackdown
Client: Pronet Advertising This light-hearted game tests player’s search engine and web industry knowledge. Designed for online marketing wizards Pronet Advertising, it features caricatures of six...
View ArticleRollingZilla Language Learning Game
Wake up the rolling faces before they drop into the ocean! I had a great deal of fun creating this whimsical physics-based translation game for the online learning service TranslationZilla.
View ArticleXero
As Senior Interaction Designer at Xero I was responsible for taking complex user requirements and accounting rules and turning them into intuitive, engaging and efficient interface designs and user...
View ArticleXero Personal
While at Xero I was the lead interaction designer on Xero’s personal finance solution. The visual design is an evolution of the core accounting package’s interface, tailored to appeal to a broader...
View ArticleVaeggan Wall
Through Gibson Group International I did concept development and previsualisation for the ambitious Vaeggen Wall interactive exhibit for the Museum of Copenhagen. The roaming installation featured a...
View ArticleAll Blacks Rugby Challenge
At Sidhe I lead a small team in the concept development, design and production of interfaces for the All Blacks Rugby Challenge video game released on Xbox360, PS3, PS Vita & PC to coincide with...
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